ROUTINE: The Final Preview – Horror On Moon Base. Explore the ’80s tech lunar nightmare before you board the ride
- Nov 13, 2025
- 2 min read
Updated: Nov 13, 2025

This Article Is Available In
Welcome to the cold void of the moon, where vintage tech hums in the darkness and every echo could be your last. In ROUTINE—a first-person horror game set on a lunar base with an ’80s tech aesthetic—the tension isn’t just external; it’s mechanical. Fans of retro-chic horror will feel right at home.
The premise is simple: you wake up on the moon, something has gone very wrong, and your tools feel cobbled together from old lab scraps. The Cosmonaut Assistance Tool (C.A.T) does a bit of everything—it scans, it interacts, it stuns. But there are no health packs, no easy fights: stealth and avoidance are your closest allies.

The art style leans heavily into that retro-future vibe: CRT flashes, 8-bit menu noises, analog meters, and moon-dust settling on blinking panels. The setting—a lunar base once brimming with hope—is now silent, broken, and ominous. The visuals craft the dread as much as the sound.




